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Attributes

The player has 4 basic Attributes:

  1. STR (Strength) � Adjusts damage given in melee combat, modifies weight capacity for players
  2. Dex (Dexterity) � Increases chance of hitting creature with weapons, works as defensive modifier
  3. Con (Constitution) � Determines rate of health regen and modifies amount of HP gained per level
  4. Int (Intelligence) � Determines chance of casting spells, allows use of high level mage items

As a player becomes more advanced and gains experience these attributes can be increased by using orbs. (See section on Levels and Experience). The starting attributes are determined by what kind of player is chosen when creating a new character. Each type of character benefits differently from each attribute. Warriors can have and make better use of strength while mages can use magic better.

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